Scripts

Custom Keyboards Auto Farm

How kick, collect, sell, rebirth, and Boba claim chain together, and which toggles to disable before a trade.

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Auto Farm Scripts

An auto farm for Custom Keyboards is a chain, not a single cheat. The chain copies the legit loop: kick the keyboard to roll keycaps, collect the roll, place or sell, step for money, train speed, upgrade the station, and rebirth when the prompt says the board is ready. Community scripts expose those steps as toggles. This page explains how to order them, what they cannot see, and why a 4-player server makes a loud farm risky. It does not include a loadstring.

Read the Scripts Hub disclaimer first. Injecting an executor can ban the account. If you only want idle income, leave the game: official copy says keycaps earn cash while you are offline. A farm is for people who want rolls and Boba claims to continue while they look away. That is the entire value, and it is the entire risk.

Suggested toggle order

Start with the smallest loop that still prints money, then add risk.

  1. Auto kick so the board keeps rolling. Details on auto kick.
  2. Auto collect so rolls, stepped cash, and bobas do not despawn at your feet.
  3. Auto train if the script can buy train-keyboard / speed upgrades without dumping all cash.
  4. Sell by rarity only after you lock anything mutated or high-demand. See keycap value.
  5. Auto claim Boba while the Boba event is live.
  6. Auto rebirth last, with a high threshold, after you understand rebirth.

Never enable auto-rebirth on the same minute you enable auto-sell. The farm will sell a trade piece, rebirth, and leave you with an empty board and an angry trader in the same 4-player server.

What a farm cannot know

Scripts do not know official drop rates because the developers have not published them. They do not know keyboard model names because this wiki will not invent them either. They do not know whether a mutation is actually good for trading. They see rarity tags, slot counts, and button positions. If a GUI offers “equip best,” use it only after you confirm it does not overwrite a locked mutant with a higher-rarity dud that pays less per step.

A farm also cannot join Kick a Keyboard safely or redeem codes with perfect reliability. Type BOBA, 650LIKES, 1000LIKES, 1500LIKES, TRADING, and 2000LIKES by hand. Then start the farm.

Failure modes you should expect

  • Menu desync. A shop pack, spin wheel, or trade window steals focus and the kick toggle hammers an upgrade button.
  • Slot overflow. Auto-collect keeps rolling while every slot is full, and new rares bounce or overwrite.
  • Safe-zone confusion. The character farms inside the safe zone and never steps the board, so money stalls while kicks still animate.
  • Event leftovers. Auto claim Boba keeps pathing to an empty event box after the timer ends.
  • Upgrade bankruptcy. Auto train spends the cash you needed for the next keyboard’s Kick Power.

When any of those happen, disable all toggles using the emergency stop in how to use scripts, hop servers, and rebuild by hand for one cycle. If the plot looks wrong, check best setups before you turn the farm back on.

Playing with other people

You share the server with up to three other players. Auto movement through their plots, auto-collect on shared event spawns, and auto-talk macros are how farms get reported. Stay on your keyboard. Do not path across someone else’s stepping route. If a player opens a trade, pause. The how to trade flow assumes a human is watching the window.

Shop packs and the spin wheel are especially bad to automate. They spend Robux or rare tickets. Leave those clicks manual. Skin plots are cosmetic; a farm that buys skins instead of slots is wasting the session.

A safer AFK alternative

If your goal is money, not rolls:

  • Fill slots with the best caps you already own.
  • Step them once so the idle timer is rolling.
  • Leave the experience and let offline earnings work.
  • Come back, sell junk, buy Kick Power, repeat.

That path uses official systems only. Combine it with upgrade priority and you will outpace a broken farm that rebirths too early.

Auto farm is a convenience layer over a tycoon that already pays while you sleep. If you enable it, lock your trade pieces, pause for people, skip Robux buttons, and treat every “odds” label in the GUI as unofficial. When the chain breaks, go back to kicking by hand instead of stacking more toggles on a desynced HUD.

FAQ

Frequently Asked Questions

Codes, Kick Power, trading, and Boba answers in one place.

What should I turn on first?

Auto kick, then auto collect. Add sell, Boba claim, and rebirth only after slots and locks are set. See auto kick for the roll step.

Will auto farm get me banned?

It can. Scripts violate Roblox rules. Pause the farm in public trades and read how to use scripts for stop steps.

Should auto rebirth stay on overnight?

No. Use a high threshold or leave it off. Early rebirth dumps Kick Power you still needed. Details on rebirth.

Can the farm redeem codes?

Do it by hand on the Codes Hub. Auto-claim is for in-world drops, not for typing 2000LIKES correctly.

Does offline earning replace a farm?

For money, often yes. Place your best caps, step once, and leave. Farms are for extra rolls and event claims, not for basic idle cash.